A Texas preacher with a dark past reunites with his troubled ex-lover, befriends an Irish vampire during a bar brawl and acquires a mysterious power.
Tulip insists that the "bad man" inside Jesse will eventually reemerge, while Annville's ugly secrets strain his devotion to goodness.
As he tests his new ability, Jesse considers joining Tulip's vengeful plot. Cassidy discovers that two federal agents aren't who they claim to be.
Flashbacks reveal Jesse's childhood connection to the church as he makes a deal to add atheist Quincannon to his flock. Tulip learns Cassidy's secret.
In the past, the Cowboy rides on an urgent mission. In the present, Jesse's power makes him a superstar — until Fiore and DeBlanc divulge its origin.
Jesse aids Fiore and DeBlanc in their grisly defense against a seraphim and then exchanges cross words with Eugene that have unintended consequences.
Cassidy confronts Jesse about his increasingly bizarre behavior. Youthful memories explain Jesse's connection to Tulip — and his father's fate.
Tulip nurses Cassidy back to health. A violent confrontation with Quincannon looms, but Jesse makes a surprising last-minute proposal.
Ahead of the Sunday showdown, Jesse seeks forgiveness from those he wronged. Fiore and DeBlanc devise a new plan that involves the Cowboy.
Crowds eagerly gather in Annville to witness Jesse's stunning revelation — but the big event doesn't exactly go according to plan.
God's trail leads Jesse and friends to... a strip club. But the hunters are being hunted: The Cowboy, now the "Saint of Killers," follows close behind.
Jesse and Cassidy learn about the Saint of Killers and the fate of Annville from Fiore, who's now working as a highly disturbing casino novelty act.
Looking for God in New Orleans jazz joints, Jesse interviews a singer connected to Herr Starr, whose sinister sect is intrigued by Jesse's power.
Cassidy and Jesse seek out the actor who played God in Annville, while Tulip enters dangerous territory. Eugene discovers that hell has rules.
Shocked by a revelation about Tulip's past, Jesse recalls a chapter in their relationship when they tried to put their lives of crime behind them.
Seeking to avoid the Saint's wrath, Jesse proposes a way to help the killer cowboy get into heaven. Cassidy tries to make things right with Denis.
Herr Starr violently debunks a miracle, while Jesse and friends try to generate some funds. Denis puts Cassidy in an agonizing predicament.
Tulip bonds with an abused neighbor, Cassidy only has terrible options, and Eugene winds up in "the hole" thanks to Hitler, who's not his friend.
Jesse tries to heal Tulip's pain. Herr Starr orders the elimination of Jesse but has an unexpected epiphany regarding the preacher's importance.
Using the Voice on Herr Starr, Jesse learns about the Grail's mission and the existence of Humperdoo. Cassidy tries fruitlessly to help Denis adjust.
Herr Starr pushes Jesse to replace Humperdoo, but Jesse realizes he missed an obvious clue to God's location. Eugene and Hitler try to escape hell.
The Saint returns, but Jesse's got a bigger problem: He's seriously considering Herr Starr's offer... even if it would mean bidding his friends farewell.
Even in his influential new role, Jesse is reminded of a painful lesson from his traumatic childhood: Everything has a price.
Desperate to save Tulip, Jesse brings her to his "Gran'ma": voodoo witch and crime boss Marie L'Angell. Meanwhile, Tulip's soul arrives in purgatory.
Trying to cut a deal with Herr Starr and the Grail to retrieve the lost fragment of his soul (and his power), Jesse angers both Cassidy and Gran'ma.
A smitten Cassidy ignores Jesse's warnings to leave Angelville and risks exposure as a vampire to get his hands on a love potion from Gran'ma.
Forced to make Cassidy fight for his life, Jesse resorts to a desperate, grisly tactic to save his friend. Tulip looks for a way to kill Gran'ma.
Newly free, Cassidy looks for love in New Orleans but ends up in bad company. Gran'ma punishes Jesse and Tulip for helping Cassidy escape.
Cassidy makes a new friend and explores his vampire abilities. Jesse and Tulip lead a complicated heist. Herr Starr has an epiphany.
Eugene and the Saint intervene before Hitler, a sandwich shop employee, can enact his fascist revolution. Jesse and Tulip plan a second heist — in Japan.
Startling truths about Eccarius and Gran'ma emerge. Humperdoo's clones receive DNA from famous sources in hopes that one will be able to host Genesis.
Fighting to get his soul back, Jesse solves one problem for Herr Starr but creates another. Captured by the Angel of Death, Tulip rides a bus to hell.
Thanks to Cassidy and the Saint, major personnel changes rock both Les Enfants and hell. His power restored, Jesse vengefully confronts Gran'ma.
In an attempt to free Cassidy from the Grail's clutches, Jesse and Tulip assail the organization's ancient desert fortress... with surprising results.
Herr Starr ascends to power as the Grail's new Allfather. Jesse pursues an apocalyptic vision, leaving Tulip and Cassidy behind in Israel.
In a flashback to 1916 Ireland, Cassidy marches off to meet his destiny. Tulip's attempt to infiltrate the Grail seems to work — at least initially.
Jesse's trip to Australia takes a slight detour when his plane crashes into the ocean. Tulip encounters two luminaries while looking for Cassidy.
The Archangel's romantic reunion with his demon lover inspires Cassidy — however briefly. Eugene and the Saint catch up with an apologetic Jesse.
God and Herr Starr initiate Phase 2 of the apocalypse. Tulip and Cassidy pose as cops while searching for Jesse, who has encountered the Saint.
Jesse hesitates to accept a surprising job offer. Seeking revenge on God, Tulip kidnaps Humperdoo. Herr Starr loses something of great importance.
Despite the fact that he resisted temptation, Jesse's meeting with God doesn't quite go as he expected. Herr Starr is restored to his former glory.
As the Grail's pre-apocalypse extravaganza hits the airwaves, Herr Starr realizes that an important detail was overlooked. God makes Cassidy an offer.
The literal end of the world draws near, sparking a series of violent final confrontations — including one between Jesse and God at the Alamo.