Spike Spiegel and his partner, Jet Black, get more than they bargain for when they travel through space to track down a drug lord and his girlfriend.
Spike and Jet go to Mars, where they chase a thief who stole a Welch corgi. As they play cat and mouse with the dog-napper, they make a new friend.
Short of cash, Spike and Jet visit a space station casino and stumble upon a beautiful fugitive who escapes danger by running away with them.
Spike and Jet try to capture the leader of a band of eco-terrorists; Faye finds a mysterious suitcase amidst the wreckage of an abandoned spaceship.
As Spike chases the reward for hunting down a high-ranking member of the Red Dragon Syndicate, he comes face-to-face with an old enemy.
Spike and Jet hunt for a felon accused of stealing a piece of meteorite from a lab -- a villain who looks like a little boy, despite his advanced age.
The crew follows the trail of a dangerous bomber; Spike meets a cargo hauler pilot who, despite a loathing for bounty hunters, becomes a friend.
As the crew hunts for a gangster on Venus, Spike meets an exuberant boy on the run from the mobster who wants Spike to mentor him.
When a top hacker joins the hunt for a vandal who defaces Earth's surface, all are stunned to find an artificial intelligence with real feelings.
Jet's old friend from his ISSP days tells him where he can find his former girlfriend, fueling Jet's desire to find out why she left him.
As the Bebop calmly cruises toward the asteroid belt, the ship is suddenly attacked by a mysterious blob-like creature who infects most of the crew.
With Jet on her heels, Faye empties the crew's safe and flees to Callisto. Spike traces Julia's trail, leading him to another face-off with Vicious.
Faye receives help from a man betrayed by Vicious. When he and Spike find their evil quarry at the same moment, a three-way battle ensues.
As Spike and his crew try to capture the mastermind behind a series of hyperspace robberies, they get closer to the truth about Earth's destruction.
In a moment of melancholy, Faye reminisces about her past, then encounters a man who holds a key to her origins and her burdonsome debt.
When prisoners take over a transport ship, Jet is called in to help and comes face-to-face with the Syndicate assassin who took his arm.
When the Bebop is low on food rations, Ed and Ein go out in search of edibles, only to accidentally get hold of some hallucinogenic mushrooms.
While Faye gambles away her money at the horse races, a special parcel arrives for her at the ship, which Spike and Jet unwrap to find a video.
After his craft sustains injury during a mission, Spike goes to Earth to get his hovercraft repaired by its designer; Jet and Faye fight pirates.
Spike witnesses a murder and becomes the target of a psychopathic serial killer who urges him to settle accounts at a space-themed amusement park.
A cryptic message sends Jet down a trail where he discovers a friend's grave -- and a daughter who seeks his help in solving his disappearance.
Spike tries to snag a terrorist who hides explosives inside teddy bears, but bumps up against a fellow bounty hunter whose similarities annoy him.
Faye secretly goes undercover to infiltrate a cult that believes eternal life can be achieved by digitizing the soul and uploading it to the Internet.
When an old videotape spurs Faye to probe into her past, she and Ed are led to what seems to be an orphanage; Jet and Spike anticipate a big pay day.
Jet and Spike try to drown their sorrows in alcohol, unaware that the leaders of the Red Dragon Syndicate have issued orders to kill all ex-members.
Reunited with Julia, Spike plans their escape far away from the Red Dragon, now controlled by Vicious -- but fate has already chosen Spike's path.